000 01462nam a22002177a 4500
999 _c5680
_d5680
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008 121231b xxu||||| |||| 00| 0 eng d
020 _a9781848001404
040 _cYeshi
082 0 4 _a006.6 PAQ
100 1 _aPaquette, Andrew.
245 1 0 _aComputer graphics for artists :
_ban introduction /
_cAndrew Paquette,
260 _aLondon :
_bSpringer,
_c2008.
300 _axviii, 266 p. :
_bill. ;
_c24 cm.
504 _aIncludes bibliographical references and index.
520 _a "Computer Graphics for Artists: An Introduction is an application-independent, reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics. Andrew Paquette draws on his experiences both as an artist and a manager. Far too often artists, even professionals, lack a basic understanding of the principles of computer graphics resulting in inefficiency and a lower quality of work. This book addresses these issues by providing fundamental information in a university course format, with theoretical material, detailed illustrations, and projects to test the reader's understanding of the concepts covered." "All students wanting to learn more about computer graphics from an artistic viewpoint, particularly those intending to pursue a career in computer game design or film animation, will find this book invaluable.
650 0 _aComputer graphics.
650 0 _aComputer Science.
942 _2ddc
_cBK